![]() Within each planetary system is a space station complete with a space lounge where crazy cocktails and side quests are served.Īt any time, you're welcome to pop down to the intergalactic pub and acquire optional objectives for extra cash. While the story is always moving forward, there are enough compelling side quests and optional activities to distract you. Originality is part of the appeal, but the well-written scenarios and dialogue play a greater role in its success. Maxwell is immediately engaging and grows more so as the story develops. In a Galaxy on Fire far, far awayĪ gripping story draws you in from the start. Plenty of minor criticisms can be heaped on it, but in the grand scheme of things Galaxy on Fire 2 is an adventure that goes beyond where any iPhone and iPod touch game has gone before. Its gameplay burns slow and steady relative to instantly gratifying quick-fire space shooters, though the economic wheeling and dealing that cools its action also provides enormous depth. Shining brightest in a constellation populated by dim games like Warpgate, it offers a point of reference from which the genre can chart a course forward. Even knowing its capabilities, commanders find it almost impossible to defend against all the advantages of this deadly mecha.In the cold dark space of intergalactic action games, Galaxy on Fire 2 is the North Star. ![]() ![]() For this reason, the mech is often favored by commanders of heavy lances, as they can retain full command and control, even in the fiercest fighting.Įquipped with a powerful mix of fire, ice, laser, and missile weapons, the standard Torrent weapons compliment the targeting advantages offered by its processor systems, making them each almost as effective as on mecha built around that one class of weapon. Surprisingly easy to maintain, its redundant systems also enable it to retain nearly full function even after sustaining heavy damage. The ability of the Torrent to engage multiple targets at once, while retaining the focus needed for targeting specific weak points for multiple times damage hits, is priceless.ĭue to the dispersed nature of the Parallax system, it is easily and quickly upgraded with new equipment and enhancements. Rookie pilots have reported problems with schizophrenia from being linked to a Machine Intelligence Unit that is sharing several simultaneous points of view but elite pilots love it, once they can process the multiple viewpoints. While initially slower than conventional targeting, the parallax effect immediately produces the chance of a deadly triple damage hit, as well as spreading the damage through both trample and splash to adjacent or following mecha.Īs the targeting system develops, it moves from being able to spread damage beyond the main target, to being able to target independently multiple opponents with fork and eventually wide fork abilities. ![]() ![]() The Parallax Targeting System has four linked computers that independently process all targeting information to calculate tactical action. Parallax in science is defined as the apparent difference in position from two points of view. Frustrated with the targeting computer limitations involved in Assault mechs larger number of weapons, designers at Star Factories decided to rethink targeting altogether. While a mainstay of system architecture today, it was a revolutionary thought to split the processing load into multiple streams, rather than speeding the main processor. One of the greatest breakthroughs in computer technology in the now mythical ancient digital age was the parallel processor. ![]()
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